settings object

This method will delete a value from your game's store in the Windows registry.

bool remove_value(string value_name)

Parameters:
value_name
The name of the value to delete.

Return value:
true on success, false on failure.

Remarks:
None.

Example:
// Delete our music_volume value from the registry if it exists.

void main()
{
settings game_data;
bool success=game_data.setup("Testtime Interactive", "Bonebreaker", false);
if(!success)
{
alert("Error", "Could not access the registry.");
exit();
}
if(!game_data.exists("music_volume"))
{
alert("Error", "Could not delete music_volume. The specified value does not exist.");
exit();
}
success=game_data.remove_value("music_volume");
if(!success)
{
alert("Error", "Could not delete music_volume.");
exit();
}
}